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| Class Summary | |
|---|---|
| Camera | A simple representation of a camera, which allows the user to easily position the viewpoint in 3D space and to aim the viewpoint at a specific target. |
| CompositeGLJPanel | A simplified version of GLJPanel that allows for easy mixing of 2D and 3D elements in a Swing application. |
| EvaluatorPoint3f | |
| Point3f | Represents a very basic, immutable three-dimensional point. |
| Enum Summary | |
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| CubeSide | |
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